I didn't like too hard Butcher for a noob like me, I didn't like dozen of new spells possible to learn, I didn't like that there is one more difficulty level to do (My completionist heart screams to me that I should get every character at least through Hell and 4th difficulty feels a little too much). I didn't like a general "bloatness" of the game, because there were a lot of quests at once when in original game they are selected randomly from a pool. I really liked trade stash in Belzebub (I played the game with every character "at once" with trading items between them and switching characters after every death), I liked inventory windows, possibility of getting sets of items ("green rarity"). I've found a good summary, that Devilution is more like remaster and Belzebub is like a remake. Recently I wanted to give it another try and I discovered that Belzebub is not a simple HD + QoL mod, but it also add a lot of stuff that wasn't in original game + make it a lot harder. ![]() ![]() Unfortunately, as veteran players may know, it makes game a lot harder than original and I gave up playing it after some blockroad in floor ~10. Some time ago I played Diablo for first time but without much knowledge about it I started it with Belzebub mod. ![]() Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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